sondre holm

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sondre holm
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Another example of texture layouts onto simple, low poly objects.  Siegecraft TD 1 by mavhn on deviantART

Low poly assets for Iphone game I worked on recently. Siegecraft TD I modeled and textured all the grassland and jungle levels props and some of the mine and mountain levels. Also created all the Interface elements and the logo.

An example of a low poly prop designed in z-brush. The simplicity of the model along with how detailed it can be with it's very specific style make for an item of high impact that could be used in a number of places within an environment. (alloa, 2012)

An example of a low poly prop designed in z-brush. The simplicity of the model along with how detailed it can be with it's very specific style make for an item of high impact that could be used in a number of places within an environment.

Quick Stone Tutorial

More stone tutorials (Quick Stone Tutorial. Quick video showing some of the basic techniques I used to create a series of stylised stone sculpts for a dota 2 HUD.