I was one of the Environment Artists on the game Lichdom: Battlemage. Here are some screens showcasing some my work, as well as the incredible talent of our art team. Responsible for creating the residential set used in the Drivasser city maps.
Another co op mission in which I'm just playing to get the equipment. You'll have to farm the mission 3 times to get all three items.
I was part of the awesome Level Art team at Ubisoft Annecy that made the "Café Théâtre" and worked on the level art and textures. I was responsible of the abandoned version of the house, before upgrades. All of the house modules has been made by