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Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

HOUSE IN LENNIK. Done for OYO architects in 3ds Max, Corona Renderer, Adobe Photoshop.

HOUSE IN LENNIK. Done for OYO architects in 3ds Max, Corona Renderer, Adobe Photoshop.

Achieving Realism in Open World Environments

Achieving Realism in Open World Environments

Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

Skýli. It's my non-commercial project, inspired by Utopia Arkitekter. 3ds Max, Corona Renderer, Photoshop.

Achieving Realism in Open World Environments

Achieving Realism in Open World Environments

SEASIDE CHAPEL. It's my non-commercial project, inspired by Seashore Chapel by Vector Architects. 3ds Max, Corona Renderer, Photoshop.

SEASIDE CHAPEL. It's my non-commercial project, inspired by Seashore Chapel by Vector Architects. 3ds Max, Corona Renderer, Photoshop.

ONCE IN THE MORNING. Architecture project was done by my friend Ivan Kucherenko. 3ds Max, Corona Renderer, Adobe Photoshop

ONCE IN THE MORNING. Architecture project was done by my friend Ivan Kucherenko. 3ds Max, Corona Renderer, Adobe Photoshop

HANCOCK PARK 14. It's a transit-oriented ground up multi-family development with 14 units located in Hancock Park, Los Angeles. Done for Kenihan Development. 3ds Max, Corona Renderer, Photoshop.

HANCOCK PARK 14. It's a transit-oriented ground up multi-family development with 14 units located in Hancock Park, Los Angeles. Done for Kenihan Development. 3ds Max, Corona Renderer, Photoshop.

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