Explore Sparta History, Texture, and more!

1/18/2011: WIP of Sparta Rev.15. Polygon + volume texture base realtime volume renderer, fited opengl's camera, i need just speeeeeed.

WIP of Sparta Polygon + volume texture base realtime volume renderer, fited opengl's camera, i need just speeeeeed.

1/16/2011: WIP of Sparta Rev.14. Volume rendering by using polygon + volume texture, so slow ... i need speed-up by c++'s dll.

WIP of Sparta Volume rendering by using polygon + volume texture, so slow . i need speed-up by c++'s dll.

12/23/2010: WIP of Sparta Rev.8. Volume render based on polygon & texture. very fast !, i need transparency texture build from volume info.

WIP of Sparta Volume render based on polygon & texture. very fast !, i need transparency texture build from volume info.

12/5/2010: WIP of Sparta Rev.7. Polygon base volume render with culling face and glDrawArray.

WIP of Sparta Polygon base volume render with culling face and glDrawArray.

1/13/2011: WIP of Sparta Rev.13. Real time volume rendering by using volume texture and polygon, incredibly fast!

WIP of Sparta Real time volume rendering by using volume texture and polygon, incredibly fast!

8/12/2012: Export cache. Load sample, Edit scale, Export particle.

8/12/2012: Export cache. Load sample, Edit scale, Export particle.

8/13/2012: Import cache. Load particle, Add RadiusPP, Create Particle Expression.

8/13/2012: Import cache. Load particle, Add RadiusPP, Create Particle Expression.

1/8/2012: Sparta got "Undo" functionality. You can frequently redo sculpting process :D

Sparta got "Undo" functionality. You can frequently redo sculpting process :D

11/21/2011: Import test Realfloaw bin format.

11/21/2011: Import test Realfloaw bin format.

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