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uncharted 4, uncharted, naughty dog, gamedev, game development, game design, envrionment design, environments

uncharted 4, uncharted, naughty dog, gamedev, game development, game design, envrionment design, environments

https://magazine.artstation.com/2017/05/guerrilla-games-horizon-dawn-art-blast/

https://magazine.artstation.com/2017/05/guerrilla-games-horizon-dawn-art-blast/

uncharted 4, uncharted, naughty dog, gamedev, game development, game design, envrionment design, environments

uncharted 4, uncharted, naughty dog, gamedev, game development, game design, envrionment design, environments

ArtStation - Uncharted 4 Environment Art, Brian Recktenwald

ArtStation - Uncharted 4 Environment Art, Brian Recktenwald

Here's my contributions to Uncharted 4's environments. My role was modeling & scene assembly for a variety of locations but my main area of focus was Scotland designed by Emilia Schatz. I helped develop the look for various areas there & took the hillside/forest to completion with the talented texture artist, Melissa Altobello & amazing lighter, Scott Greenway. We share tons of assets, especially props, rocks & foliage. For most of the foliage, we...

Here's my contributions to Uncharted 4's environments. My role was modeling & scene assembly for a variety of locations but my main area of focus was Scotland designed by Emilia Schatz. I helped develop the look for various areas there & took the hillside/forest to completion with the talented texture artist, Melissa Altobello & amazing lighter, Scott Greenway. We share tons of assets, especially props, rocks & foliage. For most of the foliage, we...

Environment Texture/Shader Art

Environment Texture/Shader Art

ArtStation - Welsh Valley, Shaun Davies

ArtStation - Welsh Valley, Shaun Davies

ArtStation - Horizon Zero Dawn - Natural Environments, Mas Hein

ArtStation - Horizon Zero Dawn - Natural Environments, Mas Hein

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