uncharted 4, uncharted, naughty dog, gamedev, game development, game design, envrionment design, environments
ArtStation - Uncharted 4 Environment Art, Brian Recktenwald
Here's my contributions to Uncharted 4's environments. My role was modeling & scene assembly for a variety of locations but my main area of focus was Scotland designed by Emilia Schatz. I helped develop the look for various areas there & took the hillside/forest to completion with the talented texture artist, Melissa Altobello & amazing lighter, Scott Greenway. We share tons of assets, especially props, rocks & foliage. For most of the foliage, we...
Environment Texture/Shader Art
ArtStation - Welsh Valley, Shaun Davies
ArtStation - Horizon Zero Dawn - Natural Environments, Mas Hein