photoshop, quixel, allegorithmic, substance, materials, zbrush, texture, shader, texturing, bioshock, bioshock the collection, castlevania, gamedev, game development, indiedev, game industry, games
Roman Mosaic Tile Floor, ArtStation - Peter Sekula
Texturing/Shading, and some World Placement. Additional work by Henry Cheng, Andres Rodriguez, Ana Cho, Scott Greenway. As well as the rest of the extremely talented art team at Naughty Dog. Updates/Feedback: www.facebook.com/purepolygons
ArtStation - Material Study - Ground Material, Nathan Ekema
Substance Painter Tutorial: Create Pro Textures For Games
SP Smart Materials: Medieval Pack
"SP Smart Materials: Medieval Pack" it's a pack of Smart Materials to use inside Substance Painter 2. This pack contains 41 Materials divided in 7 categories: Bone (3 SMaterials), Leather (4 SMaterials), Marble (3 SMaterials), Metal (13 SMaterials), Stone (4 SMaterials), Wood (5 SMaterials), Wear & Tear (9 SMaterials). All of them are fully customizable. You can easly modify the materials to achieve the effect that you need.