julie lindh
More ideas from julie
topology_feet_front.jpg (760×570)

This is the third stage of my character modeling studies, the Leg and the Foot. Building a convincingly looking low-poly knee is not an easy task.

Mini Tutorial for creating details hardsurface with displacement maps in Zbrush 4 R6 by Fran Picazo

Mini Tutorial for creating details hardsurface with displacement maps in Zbrush 4 Gray-brown model.