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Spacecraft

Discover Pinterest’s 10 best ideas and inspiration for Spacecraft. Get inspired and try out new things.
Battleship Apollo - Concept Art & Promotional Art, Gabriel Björk Stiernström

Promotional Artwork and in-game card illustrations done for the strategic space game Battleship Apollo. The illustrations were done during 2020-2021 and have been a very enjoyable collaboration with a great client that I've been working with for a long long time now. This game takes place in the same universe as my previous Hades Star Concepts which you can see here https://www.artstation.com/artwork/AK3m5 Art Director: John Kanaan https://www.battleship-apollo.com/

November 2: Facts & Historical Events On This Day - The Fact Site

Did you know that November 2 is known as Deviled Egg Day? Here you'll learn some interesting facts & events that happened on this day throughout history.

Battleship Apollo - Concept Art & Promotional Art, Gabriel Björk Stiernström

Promotional Artwork and in-game card illustrations done for the strategic space game Battleship Apollo. The illustrations were done during 2020-2021 and have been a very enjoyable collaboration with a great client that I've been working with for a long long time now. This game takes place in the same universe as my previous Hades Star Concepts which you can see here https://www.artstation.com/artwork/AK3m5 Art Director: John Kanaan https://www.battleship-apollo.com/

Cracked, Frozen and Tipped Over: New Clues From Pluto's Past

Research by two UA planetary scientists reveals fascinating clues about Pluto, suggesting that the small world at the solar system's fringe is much more active than anyone imagined.

Space Elevator, Stephen Zavala

Space Elevator design for Ad Astra film. This was my first time art directing a project (the ILM side that is). The whole team met James Grey during pre-production back when there was only a basic story treatment. We worked alongside the production designer Kevin Thompson to flesh out the look of this movie. Everything was meant to be utilitarian as we tried to capture the design look from NASA early missions (Mercury, Gemini, Apollo) so we didn't really want to design super high-end tech…