Game menu design

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Menue Design, Game Gui, Menu Inspiration, Portfolio Website Design, Game Interface, Game Ui Design, Indie Game, Pixel Games, Game Start

Main Menu Design process for This World of Orange, an First-person Adventure indie game in development. The main menu usually corresponds to the player's first contact with the game and is therefore responsible for setting its tone. Most menus, in Max Pears' words (Level Designer at ProjektRed), "are extremely lifeless! It doesn't engross the player. It just encourages them to skip through this part of the game as fast as possible". To avoid this, I used camera animations to introduce the…

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