Big daddy bioshock fanart

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Art, Films, Design, Cosplay, Bioshock Rapture, Videogames, Bioshock Game, Bioshock 1, Video Game Art

Concept artist Scott Patton has released a CG model that he created in 2008 for the BioShock movie that was supposed to be directed by Gore Verbinski . The movie eventually fell apart due to budget issues. The studio didn't want to spend $200 million on an R-rated video game adaptation. At

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Luchino Diruse no escurinho FDS
Zombies, Cartoon Network, Horror, Bioshock 2, Fallout Art, Monster Concept Art, Dragon Age, Bioshock Series, Rpg

“Poor things… what a life. Marchin’ around playin’ Daddy until some Splicer manages to kill off their Sister… and then if the coma doesn’t take ‘em they turn maniac… nothin’ left to do but scream.” ― Augustus Sinclair[src] The Alpha Series, a type of Big Daddy, was the first functional line of protectors to be bonded to Little Sisters and was the predecessor to all other Big Daddy models. They are introduced in BioShock 2 as a new type of enemy. Other types of functional Big Daddies include…

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