Warframe, Janice Chu, Canada, gamedev, indiedev, UI design, game art design, visual design, concept art, visual design, Modo, SketchUP, Photoshop, art design, character creation, environment art,
From a game called LIMBO, an indie game. https://itunes.apple.com/us/app/limbo-game/id656951157?mt=8&at=10laCC
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various concept pieces from journey, with the way that the character has been simply made, you can see the dynamic flow of the character movement.
2D Game Art for Programmers: Building isometric art in vectors - step 1
I really like the simplicity of this selection of different daggers.
A arte do Mobile Game Adventure Era | THECAB - The Concept Art Blog