Jan Erik Bakstad

Jan Erik Bakstad

Jan Erik Bakstad
More ideas from Jan Erik
(PBR, UE4) Modular rocks, Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/NkX3J

Pack of modular Rock, Boulders and Cliffs i made for DayZ:Standalone. Material itself is very simple because it has to be compatible with DayZ Engine.

Procedural Forest texture (PBR), Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/e1qY3

Procedural Forest texture (PBR), Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/e1qY3

Unfinished scene - Grass\Trees, Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/WkDR3

Unfinished scene - Grass\Trees, Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/WkDR3

Procedural Old Road (PBR), Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/ryDLO

Procedural Old Road (PBR), Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/ryDLO

Dayz, ARMA 2 mod, is moving to a standalone game

DayZ creator to stay at Bohemia until hes notneeded - Dean 'Rocket' Hall may have plans to leave Bohemia Interactive and set up his own studio to explore multiplayer survival games, but the DayZ creator has reassured that he'll

Asphalt chunk (Photoscan), Arseniy "SenChi" Smirnov on ArtStation at https://www.artstation.com/artwork/ZmG58

My very first attempt to do photo-scanning. Idea is to combine two approaches Substance+Photo-scanning to get a nice photo-realistic in-game result. I made photos on my iPhone and used "Agisoft Photoscan" to combine them.